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Hosted on GitHub, the code is transparent. Advanced users can tweak gravity, joint stiffness, damage values, or even add new moves. Several community forks already exist with blood mods, new arenas, and custom ragdoll skins. No ads, no paywalls, no tracking.

[github.com/ilya-git/ragdoll-hit] (Check exact repo name; search “ragdoll hit github” if link changes)

The AI opponent tends to stand still and throw repetitive punches. It works as a punching bag but won’t challenge skilled players. For real fun, you need a human friend (local multiplayer) or mess with AI parameters in the source code.

~3–5 hours solo, much longer with friends or modding.

No install, no login. Load the GitHub Pages link (or downloaded index.html) and play in any modern browser. Performance is smooth even on integrated graphics—it uses minimal resources.

Because it’s a lightweight custom engine, limbs sometimes stretch into oblivion, or the ragdoll will rocket off the screen. While funny, it can break a match. The developer has reduced this over time, but it still happens.


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